faculty taylor erik“I am Mr. Taylor, City Academy’s Upper Science Specialist and STEAM Program Administrator. I have worked at City Academy for eleven years and love teaching science and engineering. Not only am I a teacher, I am also a parent of two City Academy students and two alums. This is an amazing school where students learn and grow, and I am always excited to explore with them.” 

Erik Taylor
Science Teacher, 5th & 6th Grades
STEAM Program Administrator

Inside the Classroom: 5th & 6th Grade Science

The meteorology unit has started and will be covered quickly before and after spring break.  New meteorology videos will begin to slowly accumulate at the bottom of this page.


5-6 Meteorology Handout

5-6 Meteorology Notes All Slides

Weekly Homework: 5th & 6th Grade Science

Sixth grade:  None at this time.

Fifth Grade:  None at this time.

STEAM Logo GearSTEAM Design Process

As a part of their experience in upper science, 3rd through 6th grade students will take part in various STEAM projects that integrate science, technology, engineering, art and math.  Throughout the year, the STEAM Design Process will be encouraged from start to finish during these projects.  Students will learn to OBSERVE the problem or situation, IMAGINE a solution or invention, develop an effective PLAN, CREATE  what they have imagined, EVALUATE the effectiveness of their creation through testing, and ENHANCE their creation if it requires a tweak or repair.


Crash Course Kids – Weather and Climate

Crash Course Kids – Climate Change

Crash Course Kids – Water Cycle

Crash Course Kids – Earth’s Spheres Part 1

Crash Course Kids – Earth’s Spheres Part 2

Tornadoes 101

Hurricanes 101

Air Pollution 101

NASA’s Our World – What is Weather?

The Reason for Seasons

History of Global Warming


What is an Engineer?  Crash Course Kids  #12.1

The Engineering Process.  Crash Course Kids #12.2

Defining the Problem. Crash Course Kids #18.1

Defining Success.  Crash Course Kids #18.2

Got Some Solutions. Crash Course Kids #26.1

Let’s Fly. Crash Course Kids #26.2

A Case of What If’s. Crash Course Kids #29.1

Engineering Games. Crash Course Kids #29.2

Isolating Variables. Crash Course Kids #39.1

Try Trials. Crash Course Kids #39.2

Succeed by Failing. Crash Course Kids #42.1

Fixing Failure Points. Crash Course Kids #42.2

Designing a Trial. Crash Course Kids #44.1

Testing and Trials. Crash Course Kids #44.2

Spring Robotics Club


Make it Move Without Wheels – Instructions at End of Document

SPIK3R Walking Robot

Walking EV3 Robot Video

Horse Walking Robot Video

Bipedal Walking Robot

Walking Puppy Instructions

Walking LEGO Dog Video

DINO Rex Design Instructions

ISOGAWA Bipedal Robot Video

Have a question about the classroom? Ask Mr. Taylor!

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